Cover art for Doki Doki Literature Club

Doki Doki Literature Club

Released September 22, 2017

The Literature Club is full of cute girls! Will you write the way into their heart?

Doki Doki Literature Club (DDLC) is a psychological horror narrative game. After release, it made waves through the gaming industry by using the oft-ridiculed dating sim genre to deeply explore the meaning behind a player's relationship with fictional characters.

With over 20 million downloads, DDLC has become a cultural icon in the psychological horror and visual novel spaces alike. In 2018, it won the SXSW Matthew Crump Cultural Innovation Award. To date, it is the #1 top-rated visual novel on Steam.

Despite its nature as a psychological horror game, DDLC is praised by fans and gaming journalists for portraying mental health issues and neurodiversity with tact and realism, weaving in relatable character traits that were inspired by real-life experience and hardships.

Cover art for Doki Doki Literature Club Plus

Doki Doki Literature Club Plus!

Released June 30, 2021

Doki Doki Literature Club Plus (DDLC Plus) brings the Literature Club to Switch, PlayStation, and Xbox for the first time. The game features a wealth of new content such as 6 new Side Stories, over 100 unlockable images, a brand-new soundtrack to compliment the famed original, and much more.

DDLC Plus was also the game's first international appearance, hitting shelves and supporting languages throughout Europe, Asia, and South America.

Detailing the origins of the Literature Club, the new Side Stories add even more depth to the characters—the club members navigate through challenging conflicts that teach them invaluable lessons about themselves and each other. The Side Stories portray realistic, relatable scenarios that can help players through difficult times in their own lives.

Cover art for Magicore Anomala

Magicore Anomala

Release Date TBA

Born as a spirit without any purpose to fulfill, you embark on a journey to learn about others of your kin, overcome impossible challenges, and find meaning in a decaying world.

Magicore Anomala is the realization of Dan Salvato's lifelong dream to create a game for Amiga, a home computer released in 1985. Written in m68k Assembly, Magicore Anomala aims to demonstrate that we can apply modern tools, resources, and game design knowledge to revitalize obsolete hardware with incredible new experiences. The special features and limitations of Amiga hardware serve as a catalyst for many creative design choices in this bullet hell game.

Although designed for Amiga, Magicore Anomala will also be released on modern systems, made playable via emulation.

Unrevealed Project 1

Release Date TBA

Team Salvato will be announcing a new visual novel game sometime in the future.

Like DDLC, the game will weave unique interactive elements into the storytelling, although how it will do so is not yet revealed.

Unrevealed Project 2

Release Date TBA

Team Salvato is working on an exciting new project, but no information has yet been revealed.